Hogwarts Legacy will not disappoint players? The first impressions of the game hit the web and are very positive

Western media have already had the opportunity to get acquainted with an extensive, approximately 2-hour fragment of the game with Hogwarts Legacy and journalists willingly share their impressions online. The published texts show that the upcoming production should not only not disappoint lovers of the Harry Potter universe, but may also be of interest to people who would simply like to play a nice, refined title.
The game is supposed to be solid from the very beginning, even before the actual adventure begins. Players are provided with an extensive, and at the same time, easy-to-use wizard that allows them to create their own character from a number of available options. Journalists also confirm what we already knew: Hogwarts Legacy presents a completely new story, many years before the events known from the Harry Potter series of books. Therefore, we will not encounter well-known characters there, although apparently there are some winks directed at the fans.
It’s clear that this game was created by huge Harry Potter fans who are trying to incorporate many of the beloved elements from the books and movies. And while I won’t say what the surprises are, there’s no shortage of moments fans will be discussing – we read in the impressions posted on the pages of the Comicbook website.
Journalists had the opportunity to get acquainted with a clipping that allowed them to check in practice some of the most important elements of the production.
My demo was divided into several areas where I had the opportunity to get acquainted with the story, open world and combat. Each of these elements consumed me and by the end I just wanted to immerse myself in it for longer and see everything the game has to offer wrote Logan Moore of Comicbook.
Combat that isn’t just about picking spells and casting them at your opponents is lauded. This system is to be much more extensive and effective, and spells can be combined with each other in effective and devastating combinations.
Your hero automatically targets the enemy he’s facing, and the hocus-pocus from your wand can be combined into a life-destroying tsunami like in Marvel vs Capcom. The game’s director, Alan Tew, compared the system to “long-distance dueling” – this is how Luke Winkie from IGN described it.
Spells allowed me to do everything from throwing fireballs, throwing enemies into the air, or inflicting indescribable pain (thanks, Crucio). Each spell has a short cooldown, so you can’t spam them and instead have to be tactical when using them explains Moore.
The physics engine is also to make a huge impression, which additionally intensifies the sensations accompanying clashes with opponents.
The physics engine revels in your chaos – bodies fly around the screen as if they were devoid of weight and bone from your spells. Games in the Harry Potter universe have tried for many years to recreate the feeling of casting spells without success. Portkey has done something that will most likely be imitated for years to come Winky adds.
As you can see, first impressions are very optimistic. Fortunately, we won’t have to wait long for their verification, because the premiere Hogwarts Legacy was scheduled for February 10, 2023. On that day, the game will appear on PC, PlayStation 5 and Xbox Series S/X. At a later date, this title will also be released on PS4, Xbox One and Nintendo Switch.
Source:
comicbook.com, ign.com